Five Nights at Freddy’s 3 is a 2015 point-and-click survival horror game from solo developer Scott Cawthon. It is set in a cheap horror attraction built from the ruins of the old pizzeria. FNAF 3 strips the series down to one real killer and a building that keeps breaking. The scares come from watching your own equipment fail while something slowly walks toward you.

Story and setting
The game takes place thirty years after Freddy Fazbear’s Pizza closed. The events there have faded into rumor and childhood memory. A pair of entrepreneurs wants to cash in on that legend, so they are building Fazbear’s Fright: The Horror Attraction. It’s a walk-through haunted house stuffed with props salvaged from the old restaurants.
You play an unnamed night guard. Your job is to watch the attraction during the final week before it opens to the public. The building is dim, cramped and half finished. Old arcade cabinets, posters and broken animatronic parts are scattered through the halls.
On the first night, a chatty co-worker calls in to walk you through how the attraction will run. He sounds thrilled. By the second night, he has found something that actually moves.
The setup is a neat twist on the first two games. You aren’t protecting a family restaurant anymore. You are guarding a tourist trap that is trying to recreate a horror story, and the real one has wandered in.
How it scares you
FNAF 3 keeps the series formula: you sit in one office, you can’t leave, and you survive from 12 AM to 6 AM. What changes is the threat. Only one animatronic can kill you. That’s Springtrap, a rotting, patched-together rabbit suit. Everything else is a hallucination designed to break your tools.
Springtrap, the only real killer
Springtrap roams the attraction’s rooms and vents. He tries to reach your office. You track him on a map of cameras, and you have two ways to keep him away:
- Audio lure: Tap “play audio” on a camera to play a child’s voice in that room. Springtrap moves toward the sound, away from you.
- Seal vents: You can seal one vent at a time to block his crawl routes.
There are no doors and no flashlight. Once Springtrap is standing in your office, the night is over.
The phantoms
The phantom animatronics are burned-out ghosts of older characters. They can’t kill you. Instead, they jump scare you, and that scare knocks out one of your systems.
| Phantom | Where it shows up | What it does to you |
|---|---|---|
| Phantom Freddy | Walks past your office window | Triggers ventilation failure |
| Phantom Chica | On an arcade cabinet on one camera | Jump scares you if you linger, breaking ventilation |
| Phantom Foxy | Inside your office after you lower the monitor | Jump scares you and causes ventilation failure |
| Phantom Balloon Boy | On camera, then in your office | Jump scares you if you keep watching him, breaking ventilation |
| Phantom Mangle | On a camera, then outside your window | Blasts radio static that disrupts your audio |
| Phantom Puppet | On a camera, then filling your screen | Blocks your view for several seconds |
The maintenance panel
This is where FNAF 3’s real fear lives. Your office has a maintenance panel with three systems:
| System | What breaks if it fails |
|---|---|
| Audio devices | Your audio lure stops working |
| Camera system | You can’t see where Springtrap is |
| Ventilation | Your screen darkens and phantoms appear more often |
Rebooting a single system takes a few seconds. “Reboot all” fixes everything but takes much longer. Every second you spend in the panel is a second you aren’t watching Springtrap.
Ventilation failure is especially nasty. It makes the room go dark and brings in more hallucinations. Those hallucinations trigger more failures. That loop is the heart of the game, and it’s why FNAF 3 feels harder than it looks.
Sound and pacing
Headphones matter here. Springtrap’s footsteps and vent rattles tell you where he is, sometimes better than the cameras do. The nights are short, only a few real minutes each, but they rarely give you a breather. The game gets harder each night, and Night 6 (Nightmare) cranks Springtrap’s aggression up even further.
Survival tips that actually work
- Keep Springtrap far away. Lure him toward the camera farthest from your office. Each time he creeps closer, lure him again.
- Lure him to a room next to where he is. A sound across the map does little. A sound one room over pulls him reliably.
- Don’t stare at phantoms. If Phantom Chica or Phantom BB shows up, switch cameras or lower the monitor right away.
- Fix ventilation first. It causes the hallucination spiral. When you see an error warning, reboot ventilation before anything else.
- Reboot single systems, not all. “Reboot all” is too slow unless everything is down at once.
- Seal the vent he’s heading for. Watch the vent cameras and seal the one closest to his position.
Lore and ending

Spoiler warning
Everything below spoils FNAF 3’s endings, its minigames and the identity of Springtrap.
FNAF 3 is the game that closes the original story arc, and it does so in two places. One is the office. The other is the Atari-style minigames that play after you die or finish a night.
Who Springtrap is
The Night 5 minigame finally shows what happened to the killer from the first two games, the Purple Guy. Years earlier, he went into the closed pizzeria and dismantled the original animatronics: Freddy, Bonnie, Chica and Foxy. The ghosts of his child victims appear and corner him. In a panic, he climbs into the old Spring Bonnie suit and laughs. Then the spring locks fail, and he is crushed inside the suit.
That suit sat sealed away for decades until the owners of Fazbear’s Fright dug it up. The man inside is Springtrap. Later games name him William Afton, though FNAF 3 itself only calls him the Purple Guy. In the 2023 film adaptation, Matthew Lillard plays William Afton, so movie fans already know the face inside the rabbit.
The Phone Guy tapes
The training tapes you hear from Night 2 onward fill in the backstory. They’re old recordings made for the staff of Fredbear’s Family Diner. They explain the spring lock suits, which work as both costumes and animatronics, and warn how dangerous they are. They also mention a “safe room” that staff were told to seal off. That safe room is where the Purple Guy hid and died.
Bad ending vs good ending
FNAF 3 has two endings, both shown after Night 5:
- Bad ending: You see the heads of the original animatronics with their eyes still glowing. The children’s souls are still trapped.
- Good ending: The heads appear with their eyes dark. The souls have moved on.
To get the good ending, you need to find hidden secrets inside the minigames. In several of them, a crying child is hidden somewhere off the normal path. Each time, you give that child cake. Finishing all of them unlocks “Happiest Day,” a final minigame where the children’s masks float away. It’s the series’ first real moment of peace.
The fire
After Night 5, a newspaper reports that Fazbear’s Fright burned down in an electrical fire. A few salvaged props will be auctioned off. Players who brightened that final image found Springtrap standing in the background. He survived. That detail sets up his return as Scraptrap in Freddy Fazbear’s Pizzeria Simulator (2017).
Where it fits in the series
FNAF 3 is the third main entry. The release order and the story order are very different, which trips up newcomers.
| Release order | Year | Developer |
|---|---|---|
| Five Nights at Freddy’s | 2014 | Scott Cawthon |
| Five Nights at Freddy’s 2 | 2014 | Scott Cawthon |
| Five Nights at Freddy’s 3 | 2015 | Scott Cawthon |
| Five Nights at Freddy’s 4 | 2015 | Scott Cawthon |
| Sister Location | 2016 | Scott Cawthon |
| Freddy Fazbear’s Pizzeria Simulator | 2017 | Scott Cawthon |
| Ultimate Custom Night | 2018 | Scott Cawthon |
| Help Wanted | 2019 | Steel Wool Studios |
| Security Breach | 2021 | Steel Wool Studios |
In story order, the original four line up roughly as FNAF 4, then FNAF 2, then FNAF 1, then FNAF 3. FNAF 3 sits at the end because it’s set three decades after the restaurant closed. Sister Location and Pizzeria Simulator then continue the Afton family story.
There is no full remake or remaster of FNAF 3. The closest thing is Help Wanted (2019), Steel Wool’s VR collection, which rebuilds FNAF 3’s office and mechanics as playable levels. The 2019 console ports are straight conversions of the original, not remakes.
FNAF 3 vs FNAF 1 and 2
| FNAF 1 | FNAF 2 | FNAF 3 | |
|---|---|---|---|
| Real killers | Four plus a secret | A large cast | One (Springtrap) |
| Main defense | Doors and lights | Mask and flashlight | Audio lure and vent seals |
| Resource you manage | Power | Flashlight battery and music box | System health |
| Big new idea | The formula itself | Many threats at once | Hallucinations that break your tools |
Which to play first? Start with FNAF 1, then FNAF 2, then FNAF 3. The ending lands much harder once you know who the Purple Guy is. If you’re working backward, our guide on getting the FNAF 2 PC version running will help you fill the gap.
Where to play

FNAF 3 launched on Steam for Windows on March 2, 2015. Mobile versions followed later in 2015, and console ports arrived in November 2019.
| Platform | Store | Notes (as of October 2026) |
|---|---|---|
| Windows PC | Steam | $7.99, single-player only, Metacritic 68 |
| Android | Google Play | Touch controls |
| iOS | App Store | Touch controls |
| Nintendo Switch | Nintendo eShop | 2019 port |
| PlayStation 4 | PlayStation Store | 2019 port, plays on PS5 via backward compatibility |
| Xbox One | Microsoft Store | 2019 port, plays on Xbox Series X and S |
Subscriptions: Game Pass and PS Plus catalogs rotate. As of October 2026, check before assuming FNAF 3 is included. For most players, it’s a cheap straight purchase.
Steam Deck: Valve rates the game Steam Deck Verified. It’s a tiny 2D game, and the Deck runs it through Proton. Its controls are built around a mouse, so use the touchscreen or trackpad. Check the Deck compatibility badge on the store page for Valve’s current rating as of October 2026.
It’s also one of our go-to scary games to play on Halloween. A full night takes only a few minutes, so friends can pass the controller around.
If you liked this
Alien: Isolation (2014): one unkillable stalker you outsmart with noise and hiding, FNAF 3’s whole idea scaled up to a space station.
Iron Lung (2022): you sit in a cramped sub peering at grainy camera stills, and the dread comes from what you can’t quite see.
One Night at Flumpty’s (2015): a fan-made office survival game that copies the FNAF structure with a stranger, funnier and still nasty cast.
FAQ
Is FNAF 3 scary?
Yes. We rate it 4 out of 5. There’s no gore, but the jump scares are constant, and the system failures keep you on edge. It’s more stressful than FNAF 1, because you never fully control the office.
Who is Springtrap in FNAF 3?
Springtrap is the Purple Guy, the killer from the earlier games, dead inside the Spring Bonnie suit. The spring locks crushed him decades before the game begins. Later entries name him William Afton.
How many nights are in FNAF 3?
There are five main nights plus a sixth Nightmare night. Night 1 is a tutorial with no danger. Springtrap becomes active on Night 2. The extras menu unlocks cheats and bonus content as you progress.
How do you get the good ending in FNAF 3?
You need to find the hidden crying children in the minigames and give each one cake. Then you unlock and finish “Happiest Day” before beating Night 5. If you skip these secrets, you get the bad ending, with the animatronics’ eyes still glowing.
Can the phantoms kill you in FNAF 3?
No. Only Springtrap can kill you. The phantoms jump scare you and break a system, such as your audio or ventilation. That can leave you open to Springtrap.
